Santos said: “Doug just has to be patient for Rod to answer to the question of just what Kite Network physics he simulated.”
*** Doug replies: One of Santos limited number of canned responses: “it’s a delay!” That will allow him to go on for unlimited years without ever admitting he was just making things up, as usual. OK let’s all hold our collective breath: Roddy?
Santos goes on: “I am guessing kite lattice dynamics in gravity and wind, at least, were simulated using Rhino 3D and add-ons like Grasshopper, Flexhopper, or Kangaroo.”
Doug replies: So now Santos’ previous repeated accusation of my being “off-topic” (like the out-of-control sports fan fixating on some technicality: “off-sides! Ref! Ref!”) degenerate to Santos “guessing”, about his scolding assertions, injecting a bunch of impressive-sounding buzzwords, without actual knowledge.
Santos continues: “If Doug did his own computer graphics, as Rod did, rather than hire a 3D artist, then great, the “rendering-for-hire” presumption fails.”
***Doug replies: “If”??? How about just saying you were “wrong”? I’ve stated on your forum I saw promise in young Roddy seeing that he started out doing his own renderings like me. If Santos does not know I did my own 3-D computer modeling, after ten years of his abuse, I rest my case. He’s completely out-to-lunch.
Santos concludes: “Doug seems to concede his modeling did not include any of the physics he defines.”
***Doug replies: What do you mean “concede”? Nobody has ever made such claim except you!!! The entire subject here reflects nothing but your ignorance of computer modeling, leading to you thinking renderings contain performance modeling. Nobody but you has ever pretended that simple “renderings” necessarily include “physics”, other than whatever description goes along with the rendering. Like I said, the renderings just do what you make them do. Rotation - a single command. Just because something appears in 3-D does not mean it is derived from the underlying physics as simulated by some supercomputer. One task, rendering, can be done by any person with a PC who sets their mind to it. The other task, simulation, is highly-complex, requiring vast amounts of software and processing power, many people, and huge budgets. I’ve had years of interactions with the top academic names in wind energy and aerodynamics, CFD modeling of even a single section of SuperTurbine™ was deemed so complicated as to require a dedicated project with grant funding, which was applied for from ARPA-E, by me and a team including the recognized top wind-energy aerodynamic lab in the world. It was not funded. No matter, we at least tried. Far easier to just build it, run it, and go from there.